You Are Breathing Manually
** there is currently a bug that causes the game to crash after spending a cumulative 2ish minutes in the main game area (title screen and death screen are fine). the game runs fine for 11+ minutes in the godot game engine though. i'll try to figure out why this is and fix it. sorry for the inconvenience and thanks for playing! **
"Heart. Lungs. Liver. Nerves."
All your systems are failing... Your internal systems. Keep yourself alive by completing tasks around your room. Take care not to leave a system broken for too long.
WASD — to navigate around the room
Left-click — to interact with tasks
E — to exit out of a task or the instructions book
Inspired by The Nightmare path in Slay the Princess.
Comments
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This is what my brain plays irl when im high lmao
gg
Interesting concept, good graphics!
It seams that when you fix some system game doesn`t mark system as fixed, cause when you hit E to exit to main screen, system is broken again immediately
yeah, i think it would probably feel better to play if i made it so that systems that are recently fixed don't break again immediately lol. i'll have to make the system-breaking code a little better in general; sometimes the game also "breaks" a system that's already broken ^^;
thanks for playing, i'm glad you liked the art and concept!
If the game is crashing consistently after the same amount of time, but it’s a different amount of time between browser and Godot, it’s likely a memory leak - try looking at the Godot Output tab when running the game in-editor and see if you can find errors or resource allocations happening :)
That said, after playing with your game, it’s a pretty fun concept! If you can fix the bugs it’d be a solid submission. I love the art style and palette, and the frantic task of playing a bunch of minigames to stay alive is awesome! Would love to see more updates after the jam!!
thanks for the tip on bugfixing! i'll look into it and update it after the jam. and thanks for trying out the game, i'm glad you liked it :3